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A new tournament in Duelist Kingdom that Pegasus and Shadi use to test the gang.

PreludeEdit

002 27

Pegasus' message to Tag.

A few months after Tag, Darin, and Seth gained their Millennium Items, Pegasus, having recently regained the Millennium Eye, creates a new set of Egyptian God Cards, and he has a message sent to the Game Shop. The package is a Duel Glove, two star chips, and a DVD. Tag inserts the DVD, and Pegasus challenges Tag to a game. They each choose three cards from their decks, and the one who loses all three cards loses the duel. Tag uses Polymerization to fuse Dark Magician and Buster Blader together to create Dark Paladin. When Tag attacks a face down card of Pegasus', Pegasus uses Mirror Force to destroy Dark Paladin, causing Tag to lose. Pegasus then takes the souls of all the adults, except Grandpa. Pegasus then invites Tag, Seth, Darin, Johnny, and Kira to a new Duelist Kingdom Tournament. Anzu and Serena sneak onto the boat as Solomon and Mahad and Mana's mother, Anru (who is inhabiting Tea's body to make sure the baby survives), watch Isis.

Qualifying RoundEdit

Day 1Edit

Tag vs. WeevilEdit

063 48

Weevil during his duel with Tag.

Issuer: Tag.

Field: Forest/Wasteland.

Star Chips Wagered: 2.

Weevil's turnEdit

Weevil summons Killer Needle (1200/1000 goes up to 1560/1300).

Tag's turnEdit

Tag summons Mammoth Graveyard (1200/800 goes up to 1560/1040).

Weevil's turnEdit

Weevil attacks Mammoth Graveyard with Killer Needle, and both monsters are destroyed. Weevil then sets a card face down.

Tag's turnEdit

Tag summons Feral Imp (1300/1400) in Attack Mode. He then sets three cards face down.

Weevil's turnEdit

Weevil summons Hercules Beetle (1500/2000 goes up to 1950/2600). He then attacks Feral Imp, but Tag uses Dark Renewal to sacrifice Hercules Beetle and Feral Imp to summon Dark Magician (2500/2100).

Tag's turnEdit

Tag uses Trap Jammer to destroy Weevil's face down card. Then he attacks directly with Dark Magician. (Weevil's Life Points: 1500)

Weevil's turnEdit

Weevil plays Larva Moth (500/400 goes up to 650/520) in Defense Mode.

Tag's turnEdit

Tag summons Celtic Guardian (1400/1200), and he attacks Larva Moth with Dark Magician. Weevil counters by activating Cocoon of Evolution (0/2000 goes up to 0/2600) in Defense Mode. Dark Magician's attack backfires. (Tag's Life Points: 3900)

Weevil's turnEdit

Weevil passes.

Tag's turnEdit

Tag activates Ultimate Offering. Tag then sacrifices Celtic Guardian to summon Dark Magician Girl (2000/1700). Then Tag plays Giant Soldier of Stone and Mystical Elf. He then sacrifices them to summon Gaia the Fierce Knight. (Tag's Life Points: 2400)

Weevil's turnEdit

Weevil passes.

Tag's turnEdit

Tag summons Winged Dragon Guardian of the Fortress. He then sacrifices Winged Dragon to summon Curse of Dragon. (Tag's Life Points: 1900)

Weevil's turnEdit

Weevil passes.

Tag's turnEdit

Tag plays Burning Land to destroy the Field Power Bonus (Cocoon of Evolution 0/2600 goes down to 0/2000). Tag then has Gaia attack the cocoon and Great Moth (2600/2500) is released. Tag then plays Polymerization to summon Gaia the Dragon Champion (2600/2100).

Weevil's turnEdit

Weevil attacks Dark Magician Girl with Great Moth, but Tag activates Spell-Binding Circle to stop Great Moth.

Tag's turnEdit

Tag destroys Great Moth with Gaia the Dragon Champion in a suicide attack, and Tag then has Dark Magician Girl attack directly. (Weevil's Life Points: 0)

Tag wins Weevil's two star chips, and Weevil's thrown off the island.

Kira vs. Unknown DuelistEdit

132 36

Small but fierce!

Issuer: Unknown.

Field: Unknown.

Star Chips Wagered: 2.

Kira's turnEdit

Kira sacrifices Elemental Dragon and Luster Dragon to summon Blue-Eyes White Dragon.

Duelist's turnEdit

Duelist surrenders.

Kira gains two star chips.

Johnny vs. JenEdit

006 64

Johnny's trump card.

Issuer: Jen.

Field: Meadow/Mountain.

Star Chips Wagered: 2.

Johnny's turnEdit

Johnny summons Masaki the Legendary Swordsman (1100/1100 goes up to 1430/1430).

Jen's turnEdit

Jen summons Harpie Lady (1300/1400 goes up to 1690/1820). Jen then has Harpie Lady destroy Masaki. (Johnny's Life Points: 3740)

Johnny's turnEdit

Johnny summons Tiger Axe (1300/1100 goes up to 1690/1430).

Jen's turnEdit

Jen equips Harpie Lady with Cyber Shield (1690/1820 goes up to 2190/1820). Jen then has Harpie Lady destroy Tiger Axe. (Johnny's Life Points: 3240)

Johnny's turnEdit

Johnny summons Baby Dragon (1200/700) in Defense Mode.

Jen's turnEdit

Jen uses Elegant Egotist to split Harpie Lady into the three Harpie Lady Sisters (1950/2100 goes up to 2535/2730).

Johnny's turnEdit

Johnny plays Time Wizard and wins the Time Roulette. Baby Dragon then ages into Thousand Dragon (2400/2000). This also ages Jen's Harpies (2535/2730 goes down to 1300/1400). Johnny then destroys the Harpie Lady Sisters with Thousand Dragon. (Jen's Life Points: 700)

Jen's turnEdit

Jen sets a monster in Defense Mode.

Johnny's turnEdit

Johnny plays Cost Down to automatically be able to summon Flame Swordsman (1800/1600 goes up to 2340/2080). Johnny then destroys Jen's face down monster, Amazon Swords Woman (1500/1600). Johnny then attacks directly with Thousand Dragon. (Jen's Life Points: 0)

Jen gives Johnny two of her five star chips.

Darin vs. MakoEdit

082 63

Dark Magician Girl arrives!

Issuer: Mako (Indirectly as he originally challenged Tag, but Darin accepted instead).

Field: Ocean/Land.

Star Chips Wagered: 2.

Mako's turnEdit

Mako summons Fiend Kraken (1200/1400 goes up to 1560/1820).

Darin's turnEdit

Darin summons Rapid-Fire Magician (1600/1200). Darin then destroys Fiend Kraken with Rapid Fire Magician. (Mako's Life Points: 3960)

Mako's turnEdit

Mako summons Giant Jellyfish (1200/1500 goes up to 1560/1950) in Defense Mode.

Darin's turnEdit

Darin sacrifices Rapid-Fire Magician to summon Dark Magician Girl (2000/1700). Darin then has Dark Magician Girl destroy Giant Jellyfish.

Mako's turnEdit

Mako plays Monster Reborn to revive Fiend Kraken, and he sacrifices it to summon Great White Terror (1600/1200 goes up to 2080/1560). He then destroys Dark Magician Girl with Great White Terror. (Darin's Life Points: 3920)

Darin's turnEdit

Darin plays Monster Reborn to revive Dark Magician Girl, and he then plays Sage's Stone to automatically call out Dark Magician (2500/2100). Darin then has Dark Magician destroy Great White Terror. (Mako's Life Points: 3540) Darin then plays a card face down.

Mako's turnEdit

Mako plays Premature Burial to revive Giant Jellyfish. He then sacrifices Giant Jellyfish to summon Kairyu-Shin (1800/1500 goes up to 2340/1950). Mako then uses Hammer Shot to automatically destroy Dark Magician. He then declares an attack on Dark Magician Girl, but Darin uses Magic Cylinder to redirect the attack at Mako directly. (Mako's Life Points: 1200)

Darin's turnEdit

Darin plays Premature Burial to revive Dark Magician, and he uses Dark Magician to destroy Kairyu-Shin. (Mako's Life Points: 1040) Darin then attacks directly with Dark Magician Girl. (Mako's Life Points: 0)

Mako gives Darin two star chips from his five.

Seth vs. The ChazzEdit

Chazz Princeton

Chazz at the time of his duel with Seth.

Issuer: Chazz.

Field: Meadow/Forrest.

Star Chips Wagered: 2.

Chazz's turnEdit

Chazz summons Dark Blade (1800/1500 goes up to 2340/1950) in Attack Mode.

Seth's turnEdit

Seth sets a card. He then summons Vorse Raider (1900/1200 goes up to 2470/1560) in Attack Mode. Seth then attacks Dark Blade with Vorse Raider and destroys it. (Chazz's Life Points: 3870)

Chazz's turnEdit

Chazz summons his own Vorse Raider (1900/1200 goes up to 2470/1560) in Attack Mode. Chazz then sets one card face down.

Seth's turnEdit

Seth sets a monster in Defense Mode and sets a card face down as well.

Chazz's turnEdit

Chazz sacrifices Vorse Raider to summon Infernal Incinerator (2800/1800 its effect causes it to go up to 3200/1800). Chazz then has Infernal Incinerator destroy Seth's Vorse Raider. (Seth's Life Points: 3270) This drops Infernal Incinerator's stats to 3000/1800.

Seth's turnEdit

Seth flip summons Trap Master (500/1100). This activates its effect, and Seth destroys Chazz's face down Trap Card (Trap Hole). Seth then plays Cost Down to sacrifice only Trap Master to summon the Blue-Eyes White Dragon (3000/2500). Then Seth activates Reverse Trap to reverse Infernal Incinerator's power bonus (3000/1800 goes down to 2600/1800). He then destroys Infernal Incinerator with Blue-Eyes White Dragon. (Chazz's Life Points: 3470)

Chazz's turnEdit

Chazz plays V-Tiger Jet (1600/1800) in Defense Mode.

Seth's turnEdit

Seth plays Kaibaman (200/700 goes up to 260/910). He then uses Kaibaman's special ability to sacrifice Kaibaman to special summon another Blue-Eyes White Dragon. He then destroys V-Tiger Jet with one Blue-Eyes, and he attacks directly with the other Blue-Eyes. (Chazz's Life Points: 470)

Chazz's turnEdit

Chazz plays Ojama Yellow (0/1000 goes up to 0/1300) in Defense Mode.

Seth's turnEdit

Seth destroys Ojama Yellow with one Blue-Eyes, and he attacks directly with the other. (Chazz's Life Points: 0)

Chazz gives Seth two star chips out of his three.

Kira vs. Unknown DuelistEdit

010 64

Kira's mighty beast!

Issuer: Unknown.

Field: Unknown.

Star Chips Wagered: 4.

Kira's turnEdit

Kira attacks directly with the Blue-Eyes White Dragon. (Unknown Duelist's Life Points: 0)

Kira gains 4 star chips from her opponent.

Seth vs. Ghost Kaiba (Gozaburo)Edit

009 07

Kaiba's "ghost" arrives to duel Seth.

Issuer: Seth.

Field: Unknown (Duel Box 146).

Star Chips Wagered: 4.

Ghost Kaiba's turnEdit

Ghost Kaiba summons Hitotsu-Me Giant (1200/100).

Seth's turnEdit

Seth summons Battle Ox (1700/1000), and he destroys Hitotsu-Me Giant with Battle Ox. (Ghost Kaiba's Life Points: 3500)

Ghost Kaiba's turnEdit

Ghost Kaiba plays Card Destruction to force both of them to discard their hands, and he then uses Monster Reborn to call out the Blue-Eyes White Dragon (3000/2500) from his Graveyard in Attack Mode. Ghost Kaiba then destroys Battle Ox with his Blue-Eyes. (Seth's Life Points: 2700)

Seth's turnEdit

Seth plays Vorse Raider (1900/1200) in Defense Mode, and he sets a card face down.

Ghost Kaiba's turnEdit

Ghost Kaiba plays Stop Defense to force Vorse Raider into Attack Mode. He then attacks with his Blue-Eyes. Seth activates Negate Attack to save Vorse Raider from the attack and end Ghost Kaiba's Battle Phase.

Seth's turnEdit

Seth plays White Dragon Ritual to sacrifice Vorse Raider to summon Paladin of White Dragon (1900/1200). He then sacrifices Paladin to special summon the Blue-Eyes White Dragon (3000/2500). Seth then plays Mesmeric Control to weaken Ghost Kaiba's Blue-Eyes by 800 points (3000/2500 goes down to 2200/2500). Seth then destroys Ghost Kaiba's Blue-Eyes with his Blue-Eyes. (Ghost Kaiba's Life Points: 2700)

Ghost Kaiba's turnEdit

Ghost Kaiba summons Kaibaman (200/700). He then sacrifices it to summon another Blue-Eyes White Dragon. He then sets a card face down and plays Reinforcement to rise his Blue-Eyes up by 500 points (3000/2500 goes up to 3500/2500). Ghost Kaiba then destroys Seth's Blue-Eyes with his own Blue-Eyes. (Seth's Life Points: 2200)

Seth's turnEdit

Seth plays La Jinn (1800/1000) in Attack Mode and sets a card face down.

Ghost Kaiba's turnEdit

Ghost Kaiba uses Remove Trap to destroy Seth's face down card, and he attack La Jinn with his Blue-Eyes, but the attack is negated when Kaiba calls out, and the Blue-Eyes becomes torn between its destiny to destroy, and its loyalty to Kaiba, so it destroys itself. Ghost Kaiba then reveals himself to be Gozaburo.

Seth's turnEdit

Seth summons Lord of Dragons (1200/1100). Seth then sets a card and attacks Gozaburo directly. Gozaburo then uses Negate Attack to stop Lord of Dragons' attack.

Gozaburo's turnEdit

Gozaburo plays White Dragon Ritual to summon Paladin of White Dragon. He then sacrifices Paladin to special summon Kaiba's third Blue-Eyes White Dragon. Gozaburo then has the Blue-Eyes attack Lord of Dragons. Seth counters with Waboku to save Lord of Dragons and his Life Points.

Seth's turnEdit

Seth plays Flute of Summoning Dragon to special summon two of his Blue-Eyes White Dragons, and he then plays Monster Reborn to revive his first Blue-Eyes. Seth then uses Polymerization to combine his three Blue-Eyes White Dragons together to create Blue-Eyes Ultimate Dragon (4500/3800). Seth then destroys Gozaburo's Blue-Eyes with his Ultimate Dragon. (Gozaburo's Life Points: 700) Seth then attacks directly with Lord of Dragons. (Gozaburo's Life Points: 0)

Seth then uses the Millennium Rod to banish Gozaburo back to the Shadow Realm, and he wins four more star chips and Isis' freedom.

Tag & Darin vs. Jaden & SyrusEdit

Jaden Yuki

Jaden during the Second Duelist Kingdom Tournament.

Issuer: Tag (made a tag-team duel by Jaden).

Field: Meadow/Mountains

Star Chips Wagered: 4 per duelist (Total of 8).

Jaden's turnEdit

Jaden summons Elemental Hero Avian (1000/1000 goes up to 1300/1300).

Tag's turnEdit

Tag summons Celtic Guardian (1400/1200 goes up to 1820/1560). Tag then sets a card face down.

Syrus' turnEdit

Syrus summons Infernal Dragon (2000/0). Syrus then sets a card face down.

Darin's turnEdit

Darin summons Neo the Magic Swordsman (1700/1000). Darin then sets a card face down and destroys Avian with Neo. (Jaden's Life Points: 3600)

Jaden's turnEdit

Jaden plays Monster Reincarnation to discard a card to return Avian to his hand. Jaden then plays Polymerization to combine the Avian in his hand with the Elemental Hero Burstinatrix (1200/800) that's also in his hand to Fusion Summon Elemental Hero Flame Wingman (2100/1200 goes up to 2730/1560). Jaden then has Flame Wingman destroy Celtic Guardian, and he activates Flame Wingman's special effect to inflict damage to Tag equal to the destroyed monster. (Tag's Life Points: 2180)

Tag's turnEdit

Tag uses De-Fusion to turn Flame Wingman back into Avian and Burstinatrix (1200/800 goes up to 1560/1040). Tag then plays Change of Heart to take control of Burstinatrix and sacrifices her to summon Dark Magician Girl (2000/1700). Tag then destroys Avian with Dark Magician Girl. (Jaden's Life Points: 2900)

Syrus' turnEdit

Syrus plays Drillroid (1600/1600) in Defense Mode.

Darin's turnEdit

Darin sacrifices Neo to summon his own Dark Magician Girl. Darin then plays Sage's Stone to special summon Dark Magician (2500/2100) from his deck. Darin then destroys Infernal Dragon with Dark Magician. (Syrus' Life Points: 3500)

Jaden's turnEdit

Jaden plays Elemental Hero Clayman (800/2000) in Defense Mode.

Tag's turnEdit

Tag plays Polymerization to combine Darin's Dark Magician with the Buster Blader (2600/2300) in his hand to create Dark Paladin the Ultimate Magical Swordsman (2900/2400). Thanks to its effect, Dark Paladin gains 500 Attack Points for the Infernal Dragon in Syrus' Graveyard (2900/2400 goes up to 3400/2400). Tag then attacks Syrus directly with Dark Paladin. (Syrus' Life Points: 100)

Syrus' turnEdit

Syrus plays Dark Hole, but Darin uses Dark Paladin's other effect to negate the Spell Card's activation by discarding a card from his hand. Syrus then sacrifices Drillroid to revive Infernal Dragon.

Darin's turnEdit

Thanks to Dark Magician being used as Fusion Material, Dark Magician Girl gains 300 Attack Points (2000/1700 goes up to 2300/1700). Darin then destroys Infernal Dragon again with Dark Magician Girl. (Syrus' Life Points: 0)

Jaden's turnEdit

Jaden surrenders.

Jaden and Syrus each give Tag and Darin 4 star chips out of Jaden's seven and Syrus' six.

Jen vs. Unknown DuelistEdit

011 06

Jen's Harpies in action.

Issuer: Unknown (Possibly Jen's opponent).

Field: Unknown.

Star Chips Wagered: 2.

Jen's turnEdit

Jen attacks directly with her Harpie Lady Sisters (1950/2100).

Jen gains 2 star chips, giving her eight.

Johnny vs. RexEdit

003 58

Rex during the second Duelist Kingdom.

Issuer: Jen (On Rex's behalf).

Field: Meadow/Wasteland.

Star Chips Wagered: 4.

Johnny's turnEdit

Johnny plays Baby Dragon (1200/700) in Defense Mode and sets a card face down.

Rex's turnEdit

Rex summons Two-Headed King Rex (1600/1200 goes up to 2080/1560). Rex then has Two-Headed King Rex attack Baby Dragon, but Johnny activates Chasm of Spikes, causing Rex to lose 520 Life Points. (Rex's Life Points: 3480)

Johnny's turnEdit

Johnny sacrifices Baby Dragon to summon Flame Swordsman (1800/1600 goes up to 2340/2080). Joey then uses Flame Swordsman to attack Rex directly. (Rex's Life Points: 1140)

Rex's turnEdit

Rex plays Sabersaurus (1900/500 goes up to 2470/650). Rex then has Sabersaurus destroy Flame Swordsman. (Johnny's Life Points: 3870)

Johnny's turnEdit

Johnny plays Panther Warrior (2000/1600 goes up to 2600/2080) in Attack Mode.

Rex's turnEdit

Rex sacrifices Sabersaurus to summon Dark Driceratops (2400/1500 goes up to 3120/1950). Rex then destroys Panther Warrior with Dark Driceratops. (Johnny's Life Points: 3350)

Johnny's turnEdit

Johnny plays Time Wizard and wins the Time Roulette. He then ages Dark Driceratops into a fossil that quickly dissolves into dust. Johnny then plays Red-Eyes Black Chick (800/500) and sacrifices it to summons the Red-Eyes Black Dragon (2400/2000). Johnny then attacks Rex directly. (Rex's Life Points: 0)

Johnny wins four star chips from Rex's five.

Night 1Edit

Mahad/Darin vs. Yami Bakura (Tag, Darin, Seth, Johnny, Anzu, Serena, Isis, and Bakura turned into cards)Edit

013 68

Yami Bakura during his duel with Mahad/Darin.

Issuer: Yami Bakura

Field: None (Duel Disks used).

Star Chips Wagered: None (Unofficial duel).

Mahad/Darin's turnEdit

Mahad/Darin summons Kaibaman (200/700 (Seth)). Seth then demands that he be sacrificed since he counts himself as playing the game, so Mahad/Darin sacrifices Seth to summon a Blue-Eyes White Dragon (3000/2500 (Kira)).

Yami Bakura's turnEdit

Yami Bakura sets a monster face down in Defense Mode.

Mahad/Darin's turnEdit

Mahad/Darin plays Cost Down to automatically be able to summon Flame Swordsman (1800/1600 (Johnny)). Johnny then attacks Yami Bakura's face down card, and it's revealed to be White Magical Hat (1000/700).

Yami Bakura's turnEdit

Yami Bakura sets another monster in Defense Mode.

Mahad/Darin's turnEdit

Johnny attacks the face down monster immediately, and ends up destroying Morphing Jar (700/600). Thanks to its effect, Mahad/Darin and Yami Bakura discard their hands and draw five new cards.

Yami Bakura's turnEdit

Yami Bakura sets another monster in Defense Mode.

Mahad/Darin's turnEdit

Mahad/Darin summons Neo the Magic Swordsman (1700/1000). Mahad/Darin then plays Magical Dimension to sacrifice Neo to summon Dark Magician (2500/2100 (Darin)). Mahad/Darin then uses Monster Reborn to revive Kaibaman (Seth). Darin then attacks the face down, and it's another Morphing Jar. Mahad/Darin and Yami Bakura discard their hands and draw five new cards.

Yami Bakura's turnEdit

Yami Bakura plays Just Deserts to take away 500 Life Points for ever monster Mahad/Darin has on the field. (Mahad/Darin's Life Points: 2000). Yami Bakura then plays Swords of Revealing Light, so he can't be attacked for three turns.

Mahad/Darin's turnEdit

Mahad/Darin plays Premature Burial to revive Neo (Mahad/Darin's Life Points: 1200). He then sacrifices Neo to summon Dark Magician Girl (2000/1700 (Anzu)).

Yami Bakura's turnEdit

Yami Bakura passes.

Mahad/Darin's turnEdit

Mahad/Darin plays Black Luster Ritual to sacrifice Giant Soldier of Stone (1300/2000) and Mystical Elf (800/2000) from his hand to summon Black Luster Soldier (3000/2500 (Tag)). Mahad/Darin then plays Red-Eyes Black Chick (800/500) and sacrifices it to summon Red-Eyes Black Dragon (2400/2000 (Serena)).

Yami Bakura's turnEdit

Yami Bakura passes.

Mahad/Darin's turnEdit

Mahad/Darin plays a monster face down in Defense Mode (Magician of Faith (300/400 (Isis))). Mahad/Darin then plays a card face down.

Yami Bakura's turnEdit

Yami Bakura then sets one card face down in Defense Mode.

Mahad/Darin's turnEdit

Darin attacks the face down card, Man-Eater Bug (450/600). Mahad/Darin then uses Horn of Heaven at Darin's insistence to sacrifice Darin in order to stop Man-Eater Bug's effect. Isis then cries and activates Magician of Faith's special ability to allow Mahad/Darin to recycle a Spell Card, and Mahad/Darin chooses Monster Reborn. He then revives Dark Magician (Darin).

Yami Bakura's turnEdit

Yami Bakura plays Change of Heart (Bakura). Bakura refuses to use his effect, so he just stands there.

Mahad/Darin's turnEdit

Mahad/Darin then has everyone attack Yami Bakura directly. (Yami Bakura's Life Points: 0)

Everyone's souls are returned to their bodies, and Yami Bakura's forced to add the gang until they save their parents' souls.

Jen vs. ChaosEdit

014 04

Jen's monsters bight the dust.

Issuer: Chaos.

Field: Night.

Star Chips Wagered: 8.

Chaos' turnEdit

Chaos destroys all of Jen's Harpies through an unknown means. (Jen's Life Points: 0)

Chaos takes all eight of Jen's star chips.

Tag vs. ChaosEdit

Movie 257

Don't mess with a friend of Tag's.

Issuer: Tag.

Field: Night.

Star Chips Wagered: 8.

Chaos' turnEdit

Chaos summons Evil Hero Gainer (1600/0 goes up to 2080/0).

Tag's turnEdit

Tag plays a monster in Defense Mode.

Chaos' turnEdit

Chaos attacks the defense monster with Evil Hero Gainer, and the monster is revealed to be Mystical Elf (800/2000 goes up to 1040/2600). The attack backfires. (Chaos' Life Points: 3480)

Tag's turnEdit

Tag plays Neo the Magic Swordsman (1700/1000 goes up to 2210/1300). Tag then sets a card face down. He then destroys Evil Hero Gainer with Neo. (Chaos' Life Points: 3350)

Chaos' turnEdit

Chaos summons Mad Archfiend (1800/0 goes up to 2340/0). Chaos then has Mad Archfiend attack Neo, but Tag activates Mirror Force and destroys Mad Archfiend.

Tag's turnEdit

Tag sacrifices Neo to summon Dark Magician Girl (2000/1700 goes up to 2600/2210). Tag then sets two cards face down.

Chaos' turnEdit

Chaos summons Reaper of the Cards (1380/1930 goes up to 1794/2509). Chaos then has Reaper attack the far right card, but Tag uses Spell-Binding Circle to stop him.

Tag's turnEdit

Tag uses Dark Renewal to sacrifice Mystical Elf and Reaper of the Cards to automatically summon Dark Magician (2500/2100 goes up to 3250/2730). Tag then plays Swords of Revealing Light to stop Chaos from attacking for three turns.

Chaos' turnEdit

Chaos plays Nightmare Steal Cage to stop Tag from attacking for two turns.

Tag's turnEdit

Tag passes.

Chaos' turnEdit

Chaos summons Gilasaurus (1400/400). Chaos then uses its special effect to be able to summon an extra monster, so he sacrifices Gilasaurus to summon Summoned Skull (2500/1200 goes up to 3250/1560).

Tag's turnEdit

Tag passes.

Chaos' turnEdit

Chaos equips Summoned Skull with the Sword of Dark Destruction (3250/1560 goes to 3650/1360).

Tag's turnEdit

Tag sacrifices Dark Magician and Dark Magician Girl to summon Sorcerer of Dark Magic (3200/2800 goes up to 4160/3640). Tag then uses Mystical Space Typhoon to destroy Chaos' cage, and he then uses Raigeki to destroy Summoned Skull. Tag then attacks directly with Sorcerer of Dark Magic. (Chaos' Life Points: 0)

Tag gives Chaos a Mind Crush to open his eyes to life, and he and Johnny give Jen her star chips back. ===Day 2

Day 2Edit

Seth vs. ZaneEdit

Zane Truesdale

Zane during the second Duelist Kingdom Tournament.

Issuer: Zane.

Field: Unknown.

Star Chips Wagered: 2.

Zane's turnEdit

Zane summons Proto-Cyber Dragon (1100/600) in Attack Mode.

Seth's turnEdit

Seth summons Battle Ox (1700/1000). He then has Battle Ox destroy Proto-Cyber Dragon. (Zane's Life Points: 3400)

Zane's turnEdit

Zane summons Cyber Dragon (2100/1600) using its special ability. Zane then has Cyber Dragon destroy Battle Ox. (Seth's Life Points: 3600)

Seth's turnEdit

Seth summons Vorse Raider (1900/1200) in Defense Mode.

Zane's turnEdit

Zane plays Polymerization to combine his Cyber Dragon on the field with the Cyber Dragon in his hand to Fusion Summon Cyber Twin Dragon (2800/2100). Zane then destroys Vorse Raider with Cyber Twin Dragon and uses its special ability to attack Seth directly. (Seth's Life Points: 800)

Seth's turnEdit

Seth summons Lord of Dragons (1200/1100) in Defense Mode. Seth then plays two Flutes of Summoning Dragon to call out all three of his Blue-Eyes White Dragons (3000/2500) and Different Dimension Dragon (1200/1500) in Defense Mode. Seth then plays Polymerization to combine the dragons together into Blue-Eyes Ultimate Dragon (4500/3800). Seth then has Ultimate Dragon destroy Cyber Twin Dragon. (Zane's Life Points: 1700) Seth then ends his turn by playing a card face down.

Zane's turnEdit

Zane plays Monster Reborn to revive Cyber Twin Dragon. He then plays De-Fusion to split the dragon up into two Cyber Dragons. He then plays another Polymerization to combine his two dragons with the Cyber Dragon in his hand to Fusion Summon Cyber End Dragon (4000/2800). Zane then has Cyber End Dragon attack Lord of Dragons, but Seth cancels the attack by activating Negate Attack.

Seth's turnEdit

Seth summons Kaibaman (200/700) and switches Lord of Dragons to Attack Mode. Seth then destroys Cyber End Dragon with Blue-Eyes Ultimate Dragon. (Zane's Life Points: 1200) Seth then attacks directly with Kaibaman and Lord of Dragons. (Zane's Life Points: 0)

Zane gives Seth two star chips, giving Seth the ten he needs to enter the castle.

Kira vs. AlexisEdit

Alexis Rhodes

Alexis during the second Duelist Kingdom tournament.

Issuer: Unknown.

Field: Unknown.

Star Chips Wagered: 2.

Kira's turnEdit

Kira summons Cyber Dragon (2100/1600) in Attack Mode. Kira then has Cyber Dragon destroy Alexis' Cyber Angel Benten (1800/1500). (Alexis' Life Points: 0)

Alexis gives Kira two of her star chips, and Kira gains the then she needs to enter the castle.

Darin vs. BonzEdit

017 29

Bonz during his duel with Darin.

Issuer: Bonz (forced abduction).

Field: Graveyard.

Star Chips Wagered: 2.

Bonz's turnEdit

Bonz summons Zanki (1500/1700) in Attack Mode.

Darin's turnEdit

Darin summons Neo the Magic Swordsman (1700/1000). He then has Neo destroy Zanki. (Bonz's Life Points: 3800)

Bonz's turnEdit

Bonz sets a monster in Defense Mode.

Darin's turnEdit

Darin destroys the face down monster with Neo, and the monster's flipped up to reveal Crawling Dragon (1600/1400).

Bonz's turnEdit

Bonz summons Crass Clown (1350/1400) in Attack Mode.

Darin's turnEdit

Darin plays Magical Dimension to sacrifice Neo to call out Dark Magician (2500/2100). Darin then uses Dark Magician to destroy Crass Clown. (Bonz's Life Points: 2650)

Bonz's turnEdit

Bonz plays Call of the Haunted to revive his fallen monsters as their zombie counterparts. Zanki's reborn as Armored Zombie (1500/0 goes up to 1950/0). Crawling Dragon's reborn as Dragon Zombie (1600/0 goes up to 2080/0). Crass Clown's revived as Clown Zombie (1350/0 goes up to 1755/0).

Darin's turnEdit

Darin plays Cost Down to automatically summon Dark Magician Girl (2000/1700). Darin then has Dark Magician Girl attack Clown Zombie, and Dark Magician attacks Dragon Zombie. (Bonz's Life Points: 1985) Both monsters are destroyed, but they return with a ten percent power boost (Dragon Zombie (2080/0 goes up to 2240/0)) (Clown Zombie (1755/0 goes up to 1890/0)).

Bonz's turnEdit

Bonz passes.

Darin's turnEdit

Darin plays Swords of Revealing Light to stop Bonz from attacking for three turns. Darin then has Dark Magician destroy Dragon Zombie, and it returns (2240/0 goes up to 2400/0). (Bonz's Life Points: 1725) Darin then has Dark Magician Girl destroy Clown Zombie, and it returns (1890/0 goes up to 2025/0). (Bonz's Life Points: 1615) Darin then plays a card face down.

Bonz's turnEdit

Bonz summons Pumpking the King of Ghosts (1800/2000 goes up to 2340/2600), but Darin activates Divine Wrath to destroy Pumpking to destroy it before it can activate its effect. Bonz then plays Nightmare Steal Cage to stop Darin from attacking for two turns.

Darin's turnEdit

Darin sacrifices Dark Magician to summon Dark Eradicator Warlock (2500/2100). Dark Magician Girl gains a power boost with Dark Magician in the Graveyard (2000/1700 goes up to 2300/1700). Darin then uses Monster Reborn to revive Dark Magician. This also negates Dark Magician Girl's power boost (2300/1700 goes down to 2000/1700). Also, by using a Spell Card, Dark Eradicator Warlock can inflict 1000 points of direct damage to Bonz. (Bonz's Life Points: 615)

Bonz's turnEdit

Bonz switches his monsters into Defense Mode.

Darin's turnEdit

Darin plays Mystical Space Typhoon to destroy Nightmare Steal Cage. Then Darin uses Remove Trap to destroy Call of the Haunted, also permanently destroying all of Bonz's monsters. Darin then attacks directly with Dark Eradicator Warlock. (Bonz's Life Points: 0)

Darin gains 2 star chips from Bonz and gains enough star chips to enter the castle.

Tag & Johnny vs. Paradox BrothersEdit

019 09

The Paradox Brothers are back!

Issuers: Paradox Brothers.

Field: Labyrinth

Star Chips Wagers: 2 each (total of 4)

Dox's turnEdit

Dox plays Labyrinth Wall (0/3000) to activate the Labyrinth Field.

Tag's turnEdit

Tag summons Beaver Warrior (1200/1500). Tag then has Beaver Warrior advance four spaces into the maze.

Para's turnEdit

Para uses Polymerization to combine Shadow Ghoul (1600/1300) with Labyrinth Wall to create Wall Shadow (1600/3000). Para then has Wall Shadow destroy Beaver Warrior. (Tag's Life Points: 3600)

Johnny's turnEdit

Johnny summons Axe Raider (1700/1150) and keeps him where he is. Johnny then sets a card face down.

Dox's turnEdit

Dox plays a monster face down in Defense Mode (It appears as a space in the maze).

Tag's turnEdit

Tag summons Celtic Guardian (1400/1200) and moves him four spaces into the maze.

Para's turnEdit

Para has Wall Shadow attack Celtic Guardian, but Johnny activates Kunai with Chain to stop the attack and give the 500 boost to Celtic Guardian (1400/1200 to 1900/1200). Wall Shadow is then destroyed by Celtic Guardian's counter attack.

Johnny's turnEdit

Johnny plays Cost Down to automatically summon Flame Swordsman (1800/1600) and has him move four spaces with Axe Raider to group people together.

Dox's turnEdit

Dox sets a monster in Defense Mode.

Tag's turnEdit

Tag sacrifices Celtic Guardian to summon Dark Magician Girl (2000/1700) and uses Sage's Stone to automatically call out Dark Magician (2500/2100). Tag then has both of his magicians advance five spaces to protect the other monsters.

Para's turnEdit

Para plays Magical Labyrinth to change the maze's shape, thus separating Tag's monsters from Johnny's.

Johnny's turnEdit

Johnny advances his monsters five spaces in an attempt to regroup, but he triggers the face down monster Dox laid down, Jirai Gumo (2200/100).

Dox's turnEdit

Dox has Jirai Gumo destroy Axe Raider. (Johnny's Life Points: 3500)

Tag's turnEdit

Tag plays Mystic Box to destroy Jirai Gumo and allow Dark Magician to take his place.

Para's turnEdit

Para plays a monster in Defense Mode.

Johnny's turnEdit

Johnny advances Flame Swordsman five spaces.

Dox's turnEdit

Dox flip summons Dungeon Worm (1800/1500), but he remains below the surface. Dox then sets a monster in Defense Mode.

Tag's turnEdit

Tag sets a card face down.

Para's turnEdit

Para plays Monster Tamer (1800/1600). Para then uses Monster Tamer's special ability to gain control of Dungeon Worm and boost its power up to 2400. Para then has Dungeon Worm attack Flame Swordsman, but Tag activates Magical Hats to hide all three of Tag and Johnny's monsters, and Dungeon Worm destroys an empty hat.

Johnny's turnEdit

Johnny removes Flame Swordsman from the Magical Hats, and he equips Flame Swordsman with the Flaming Sword of Salamandra (1800/1600 goes up to 2500/1600). Johnny then has Flame Swordsman destroy Dungeon Worm by having the attack follow the pathway made by Dungeon Worm.

Dox's turnEdit

Dox sets another monster face down, and they're all flipped up at the same time to reveal Suijin (2500/2400), Sanga of the Thunder (2600/2200), and Kazejin (2400/2200). The three monsters are then combined to call out Gate Guardian (3750/3400).

Tag's turnEdit

Tag plays two cards face down.

Para's turnEdit

Para has Gate Guardian attack Flame Swordsman. Tag activates Spell-Binding Circle to stop the attack.

Johnny's turnEdit

Johnny plays Red-Eyes Black Chick (800/500). Johnny then sacrifices it to summon Red-Eyes Black Dragon (2400/2000).

Dox's turnEdit

Dox plays Riryoku to take half of Tag and Johnny's Life Points and add them to Gate Guardian's Attack Points (3750/3400 goes up to 7300/3400). (Tag's Life Points: 1800) (Johnny's Life Points: 1750)

Tag's turnEdit

Tag plays Polymerization to fuse Red-Eyes Black Dragon with the Summoned Skull (2500/1200) in his hand to summon Black Skull Dragon (3200/25000). Tag then removes Dark Magician and Dark Magician Girl from the hats and advance the two from the maze. Tag then plays Shift to have Black Skull Dragon trade places with Dark Magician Girl, so Black Skull Dragon's in attacking position. Tag then activates Reverse Trap to cause Gate Guardian's Attack Bonus to be reversed (7300/3400 goes down to 200/3400). Tag then has Black Skull Dragon destroy Gate Guardian. (Para's Life Points: 700) (Dox's Life Points: 900) Tag then attacks Monster Tamer with Dark Magician. (Para's Life Points: 0)

Dox surrenders, and Tag and Johnny gain enough star chips to enter the castle.

Quarter FinalsEdit

Tag vs. JenEdit

030 125

Black Luster Soldier's battle ready!

Jen's turnEdit

Jen summons Harpie Lady (1300/1400) and sets a card face down.

Tag's turnEdit

Tag summons Celtic Guardian (1400/1200). Tag then has Celtic Guardian attack Harpie Lady, but Jen activates Mirror Wall to negate the attack and cut Celtic Guardian's attack points in half (1400/1200 goes down to 700/1200).

Jen's turnEdit

Jen equips Harpie Lady with Cyber Shield (1300/1400 goes up to 1800/1400). Jen then has Harpie Lady destroy Celtic Guardian. (Tag's Life Points: 2900)

Tag's turnEdit

Tag plays Premature Burial to revive Celtic Guardian, and he sacrifices Celtic Guardian to summon Summoned Skull (2500/1200). Tag then attacks Harpie Lady with Summoned Skull, forgetting that Mirror Wall is continuous, so Summoned Skull's Attack is halved (2500/1200 goes down to 1250/1200). Tag then sets a card face down.

Jen's turnEdit

Jen plays Harpie's Feather Duster to destroy Tag's face down card, Spell-Binding Circle.

Tag's turnEdit

Tag plays Feral Imp (1300/1400) in Defense Mode. Tag then switches Summoned Skull into Defense Mode.

Jen's turnEdit

Jen equips Rose Whip to Harpie Lady (1800/1400 goes up to 2100/1400). Jen then has Harpie Lady destroy Feral Imp.

Tag's turnEdit

Tag sacrifices Summoned Skull to summon Dark Magician Girl (2000/1700) in Defense Mode.

Jen's turnEdit

Jen plays two Cost Downs to summon Harpie's Pet Dragon (2000/2500 goes up to 2300/2800). Jen then has Harpie's Pet Dragon destroy Dark Magician Girl.

Tag's turnEdit

Tag plays Monster Reborn to revive Dark Magician Girl in Defense Mode, and he uses Sage's Stone to summon Dark Magician (2500/2100).

Jen's turnEdit

Jen plays Elegant Egotist to split Harpie Lady into the three Harpie Lady Sisters (1950/2100). Harpie's Pet Dragon gains an additional power boost from the two new harpies (2300/2800 goes up to 2900/3400). Jen then has Harpie's Pet Dragon destroy Dark Magician. (Tag's Life Points: 2500)

Tag's turnEdit

Tag summons Catapult Turtle (1000/2000) in Defense Mode. Tag then uses Brain Control to take over Harpie's Pet Dragon in exchange for 800 Life Points. (Tag's Life Points: 1700) Tag then uses Catapult Turtle to sacrifice Harpie's Pet Dragon and reduce Jen's Life Points by half of the dragon's attack points. (Jen's Life Points: 2550) Tag then sets a card face down.

Jen's turnEdit

Jen plays Monster Reborn to revive Harpie's Pet Dragon.

Tag's turnEdit

Tag plays Remove Trap to destroy Mirror Wall. He then plays Swords of Revealing Light to stop Jen from attacking for three turns. Tag then sacrifices Catapult Turtle and Dark Magician Girl to summon Gaia the Fierce Knight (2300/2100).

Jen's turnEdit

Jen passes.

Tag's turnEdit

Tag plays Kuriboh (300/200).

Jen's turnEdit

Jen passes.

Tag's turnEdit

Tag passes.

Jen's turnEdit

Jen passes.

Tag's turnEdit

Tag plays Black Luster Ritual to sacrifice Gaia and Kuriboh to summon Black Luster Soldier (3000/2500). Tag then has Black Luster Soldier destroy Harpie's Pet Dragon. (Jen's Life Points: 2450)

Jen's turnEdit

Jen surrenders.

Tag advances to the Semi-Finals.

Johnny vs. Bandit KeithEdit

032 106

Bandit Keith loses again.

Bandit Keith's turnEdit

Bandit Keith plays a monster in Defense Mode.

Johnny's turnEdit

Johnny plays a monster in Defense Mode.

Bandit Keith's turnEdit

Bandit Keith sacrifices the face down card to summon Pendulum Machine (1750/2000). Pendulum Machine then destroys Johnny's face down card.

Johnny's turnEdit

Johnny plays Cost Down to automatically summon Flame Swordsman (1800/1600). Johnny then uses Flame Swordsman to destroy Pendulum Machine. (Bandit Keith's Life Points: 3950)

Bandit Keith's turnEdit

Bandit Keith plays two Cost Downs to summon Launcher Spider (2200/2500). Bandit Keith then has Launcher Spider destroy Flame Swordsman. (Johnny's Life Points: 3600)

Johnny's turnEdit

Johnny plays a monster in Defense Mode and sets a card face down.

Bandit Keith's turnEdit

Bandit Keith attacks with Launcher Spider, but Johnny uses Chasm of Spikes to destroy Launcher Spider and cause Bandit Keith to lose Life Points equal to a quarter of Launcher Spider's Attack Points. (Bandit Keith's Life Points: 3400)

Johnny's turnEdit

Johnny flip summons Axe Raider, and he then summons Garoozis (1800/1500). Johnny then sets a card face down.

Bandit Keith's turnEdit

Bandit Keith uses Monster Reborn to revive Launcher Spider. He then attacks Garoozis, but Johnny activates Kunai with Chain to trap Launcher Spider and give Garoozis an extra 500 Attack Points (1800/1500 goes up to 2300/1500). Launcher Spider is destroyed by Garoozis' Counter Attack. (Bandit Keith's Life Points: 3300.) Bandit Keith plays a card face down, and he then uses Card Destruction to discard his hand. He then uses Premature Burial to call out Barrel Dragon (2600/2200) from his Graveyard. Bandit Keith then wins Roulette of Death, and both of Johnny's monsters are destroyed. (Johnny's Life Points: 1900.)

Johnny's turnEdit

Johnny plays Baby Dragon (1200/700). Johnny then plays Time Wizard and wins the Time Roulette, so Baby Dragon ages into Thousand Dragon (2400/2000), and Barrel Dragon rusts up (2600/2200 goes down to 1800/1400). Johnny then destroys Barrel Dragon with Thousand Dragon, but Bandit Keith uses Time Machine to restore Barrel Dragon as he was before Time Magic and negate the Life Point loss.

Bandit Keith's turnEdit

Bandit Keith has Barrel Dragon destroy Thousand Dragon. (Johnny's Life Points: 1700)

Johnny's turnEdit

Johnny plays Red-Eyes Black Chick (800/500) in Attack Mode. Johnny then sets two cards face down.

Bandit Keith's turnEdit

Bandit Keith destroys Red-Eyes Black Chick with Barrel Dragon, but Johnny uses Grave Robber to steal Bandit Keith's Time Machine from the graveyard, and uses it to revive Red-Eyes Black Chick and negate the Life Point loss.

Johnny's turnEdit

Johnny sacrifices Red-Eyes Black Chick to summon Red-Eyes Black Dragon 2400/2000). He then plays Metalmorph to turn Red-Eyes Black Dragon into Red-Eyes Black Metal Dragon (2800/2400). He then equips the Black Metal Dragon with Dragon Nails to give it another 600 Attack Points (2800/2400 goes up to 3400/2400). Johnny then uses Monster Reborn to revive Red-Eyes Black Dragon. He then sacrifices it to summon Red-Eyes Darkness Dragon (2400/2000 goes up to 3600/2000). Johnny then destroys Barrel Dragon with Red-Eyes Darkness Dragon. (Bandit Keith's Life Points: 2300) Johnny then attacks directly with Red-Eyes Black Metal Dragon. (Bandit Keith's Life Points: 0)

Bandit Keith tries to attack Johnny with a knife, but Pegasus uses the Millennium Eye to cause Bandit Keith to die from playing Russian Roulette with his finger. Johnny advances to the Semi-Finals.

Darin vs. AtticusEdit

Atticus Rhodes

Atticus during the second Duelist Kingdom.

Atticus' turnEdit

Atticus summons Troop Dragon (700/800) in Defense Mode.

Darin's turnEdit

Darin summons Blast Magician (1400/1700) in Attack Mode. He then has Blast Magician destroy Troop Dragon. Atticus then uses Troop Dragon's effect to summon another Troop Dragon from his deck.

Atticus' turnEdit

Atticus summons Spear Dragon (1900/0). Atticus then has Spear Dragon destroy Blast Magician. (Darin's Life Points: 3500) Spear Dragon is then switched into Defense Mode due to its effect. Atticus then sets a card face down.

Darin's turnEdit

Darin sets a monster in Defense Mode, and he sets a card face down.

Atticus' turnEdit

Atticus sacrifices his two monsters to summon Red-Eyes Black Dragon (2400/2000). Atticus then destroys Darin's face down card, Royal Magical Library (0/2000).

Darin's turnEdit

Darin summons Neo the Magic Swordsman (1700/1000), and he uses Magical Dimension to sacrifice Neo to summon Dark Magician (2500/2100). Darin then has Dark Magician destroy Red-Eyes Black Dragon. (Atticus' Life Points: 3900)

Atticus' turnEdit

Atticus activates his Trap Card, Red-Eyes Spirit to revive the Red-Eyes Black Dragon. He then plays Red-Eyes Black Chick (800/500) in Defense Mode. Atticus then sets two cards face down and uses Infernal Fire Blast to strike away 2400 Life Points from Darin. (Darin's Life Points: 1100)

Darin's turnEdit

Darin sacrifices Dark Magician to summon Dark Eradicator Warlock (2500/2100). Darin then has Dark Eradicator Warlock attack the Red-Eyes, but Atticus counters with Negate Attack.

Atticus' turnEdit

Atticus sacrifices Red-Eyes Black Chick to summon another Red-Eyes Black Dragon, and he sacrifices his first Red-Eyes to summon Red-Eyes Darkness Dragon (2400/2000 goes up to 3900/2000). Atticus then has Red-Eyes Darkness Dragon attack Dark Eradicator Warlock, but Darin uses Magic Cylinder to redirect the attack, and Atticus uses Waboku to defend his Life Points.

Darin's turnEdit

Darin uses Dark Magic Ritual to sacrifice Gemini Elf (1900/900) and Rapid Fire Magician (1600/1200) from his hand to summon the Magician of Black Chaos (2800/2600). Darin then uses Dark Eradicator Warlock's effect to inflict 1000 points of damage to Atticus. (Atticus' Life Points: 2900) Darin then has Magician of Black Chaos destroy Red-Eyes Black Dragon. (Atticus' Life Points: 2500) This also raises Red-Eyes Darkness Dragon's Attack Points (3900/2000 to 4200/2000). Darin then uses Lightning Vortex to destroy Red-Eyes Darkness Dragon by discarding a card from his hand. Darin then plays another card face down.

Atticus' turnEdit

Atticus summons Hunter Dragon (1700/100) and removes it from play to summon Red-Eyes Darkness Metal Dragon (2800/2400). Atticus then uses Red-Eyes Darkness Metal Dragon's effect to revive Red-Eyes Darkness Dragon (2400/2000 goes up to 4500/2000). He then has Red-Eyes Darkness Dragon attack Magician of Black Chaos, but Darin uses Reverse Trap to reverse Red-Eyes Darkness Dragon's natural special ability (4500/2000 goes down to 300/2000). Red-Eyes Darkness Dragon is then killed by Magician of Black Chaos' counter attack. (Atticus' Life Points: 0)

Darin advances to the Semi-Finals.

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